This is my submission for Cause Jam 35! The theme of the jam was "Everything Has a Price", so my immediate thought was to go with an idle-clicker game, since the only way to advance is to spend your hard-earned bubbles on Helpers, Upgrades, and even spend a bonus currency on Prestige bonuses.

The assets for the animals are from the Animal Pack Redux by Kenney Assets. The sound effects were sourced from OpenGameArt.org. Everything else was made within the time-frame of the Jam by me.

Would love to hear any feedback!

Updated 1 day ago
Published 2 days ago
StatusReleased
PlatformsHTML5
AuthorCosmeeto
GenreSimulation
Made withConstruct
TagsAnimals, Idle, No AI
Average sessionDays or more
LanguagesEnglish
InputsMouse, Touchscreen, Smartphone

Comments

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(1 edit)

Feels like progress slows down too fast (or the prestige requirement is too high), especially since the game doesn't run in the background if you're on another tab or have something else maximised. I've wanted to prestige since around level 70 so having to push to 100 is a bit much.

EDIT: I also just realised the game doesn't save, so it definitely should be faster than it is.